We want to inform you about some changes in the way we will communicate with you about what we are working on. We saw that our daily updates on Discord did not have the intended effect of you feeling well-informed. Presenting you with smaller pieces of info and letting you know about every fix (as little as it might have been) did lead to more frustration than it did any good.
We will now try our best to paint a bigger picture in our announcements and let you know on a weekly bases, what we are working on and how last week's changes affect this week's work, and the situation in the multiplayer. This will allow you to get all the info you need in just one weekly post.
We will post every Tuesday.
Last Week 21st - 27th Nov:
We worked on further changes to our cloud code to make it more stable. Our team has thoroughly analyzed the release from last Thursday to plan this week's tasks.
Unfortunately, we saw issues with the introduced changes which subsequently did lead to a roll-back on Friday. We fixed those issues in the following days and prepared a release for the next week.
This Week 28th Nov - 4th Dec :
Our team will update the servers again with the fixed changes from last week. We have one release on the servers planned for Tuesday 29th and another one for Wednesday the 30th. Both of those changes are in preparation for a client update we started to work on. All these changes are focussing on the matchmaking process which is still causing most of the issues in the game.
We will also tackle the known graphical issue with Macs using M1 (or newer chips).
We are planning to release this client update in the week of Dec 12th. More on that in next week's announcement.
Our team is committed to improving the current situation with online multiplayer. We thank you very much for your patience.